


Responsibilities:
Enemy AI Selection & Placement
Encounter Design
Player Resource Placement
Reward Design & Placement
Gimmick Implementation
Crucial & Side Path Design
Trampled Steppes is a POI that is entirely consisted of Mammoths. The aim here was to make a space that is wide and open to accommodate the large size of the enemy AI as it is their home nest of sorts. That alone is a challenge as these enemies are among the hardest to fight as well as the variety of this POI is pretty low. Player engagement & retention was a target aspect to hit here due to that.