Responsibilities:
Enemy AI Selection & Placement
Encounter Design
Player Resource Placement
Reward Design & Placement
Gimmick Implementation
Crucial & Side Path Design
River's Crossing is one of the 3 new POIs in the section of Cutlass Keys I was in charge of for New World: Aeternum. Each of these 3 POIs have time of day gimmicks applied to them, different factions will populate the space depending on the time of day. River's Crossing is the largest of the new POIs so the challenge here for me was the difficulty and density of enemy AI and player resource/reward placement.
Back to Top