



Responsibilities:
Enemy AI Selection & Placement
Encounter Design
Player Resource Placement
Reward Design & Placement
Gimmick Implementation
Forellac is a POI near the start of the zone Elysian Wilds. I was handed this POI as I got more acclimated to work in New World and using Lumberyard. This is a more central designed POI with action happening at any section of Forellac with a majority of the focus being in the center of it. Some of the challenges of this during development was AI density and trying to avoid conflicts with the overworld AI spawns.